Upon Retrospect: Link to the Past

Welcome to another edition of Upon Retrospect, where I take a look at your favorite games from the past. I know I haven't posted much about the Super Bowl due to me being busy (by the way, I'm picking the Rams). But I apologize if you haven't had the opportunity to see my posts.


Anyways, I'm here covering Legend of Zelda: Link to the Past. This classic was released for the Super Nintendo on November 21, 1991, in Japan. It was a game published and developed by Nintendo, with legendary composer Koji Kondo writing the music.


LTTP takes Link on an adventure to seal Ganon away after the beast gets all three triforces. After getting all three pieces, the villain creates his world, the Dark World, and unleashes chaos, taking Zelda with him. It's up to Link to save the Princess and stop Ganon's nefarious deeds.


Link to the Past is highly regarded as one of the best games of all time and with good reason. It has an in-depth story that takes you on a sudden turn. One minute, you're in the Light World, trying to stop Aghanim. The next minute, you're thrust into Ganon's Dark World, taking on more ghastly foes.


The story isn't the only thing that's in-depth. The gameplay has numerous sidequests and bosses to tackle, making this the ultimate adventure. You're helping a blacksmith return to the Light World and reunite with his work buddy. You're giving a forest bard his final song before he rests peacefully. There are many storylines coalesced into one fantastic game.


I'm not the biggest fan of the 3-D Zelda games. I know it's shocking to hear because classics like Ocarina of Time are lauded for their storylines the same way Link to the Past is. But it didn't have the same feel as the 2-D Zelda games. There isn't the defining swerve that you'll find in LTTP, nor is the gameplay as good. Of course, this is my opinion. But it's also why you should try LTTP before giving any other Zelda games a shot.